Wires & Noise Patch Downloads:
https://wires-and-noise.chadeby.studio/

 

Greetings!

Here you will find a small collection of progressively more complex "patches" that demonstrate different aspects of (virtual) modular synthesis.

These are designed to support the Wires & Noise workshop and work with VCV Rack 2 Free, available for download from https://vcvrack.com/Rack#get.

Download all the patches in one zip file.

The VCV Rack Modules We'll Be Using Today

Here is a list of modules (beyond the included VCV Rack 2 Free "core" modules) used in the workshop patches listed below.
 
This is an intentionally limited/curated list since there are currently an overwhelming 3000+ modules available for VCV! These modules will already be included in the workshop account you will be given, but are listed here for reference in case you want to elaborate on some of these patches with your own account in the future; just add them to your library (they are all free):

Alright Devices:

Audible Instruments:

Bogaudio:

JW Modules:

MindMeld:

Sapphire:

scanner darkly:

SS-Modules:

Valley:

VCV:

VULT:

The Tutorial Patches

Important: To get audio output when you first open a patch in VCV, you'll need to right-click where it says "NO DEVICE" in the audio module and choose your preferred audio interface from the list. This can be confusing if your machine has different devices and/or drivers, but you can't hurt anything by guessing and you will eventually find the right choice!

001_Most_Basic_Patch
This is as close to as-basic-as-it-gets in synthesis!
We have a voltage-controlled oscillator (VCO) running through a voltage-controlled amplifier (VCA) to the audio interface (through the scope)—the scope is here to examine the shape of the VCO's waveform. 

Things to try:

002_Most_Basic_Patch_Plus_LFO
Here we add a low-frequency oscillator (LFO) to turn the VCO's FREQ knob for us! The LFO is just like a VCO, but at much slower rates of oscillation. We use them not to make sound (although some LFOs can get up into audio rate) but instead to modulate other modules.

Things to try:

003_Envelope_Generator
This patch introduces the envelope generator (ADSR EG) to control the VCA. ADSR stands for Attack, Decay, Sustain, and Release. The envelope changes the overall timing of a sound event and can change the emotional valence of a sound.

Things to try:

004_Sequencer
This patch introduces the sequencer (SEQ 3) to both activate the PUSH with a trigger signal AND to provide control voltage (CV) for pitch (FREQ) information in the VCO. The sequencer provides automation of both pitch and modulation. In Eurorack, 1 Volt = 1 octave. This sequencer has (up to) 8 steps. Initially, the first row of knobs are all set to whole volts, so each note is a C in a different octave.

Things to try:

005_A_Fancier_VCO
Now we swap out the basic VCO for a more sophisticated one: the FM-OP. Because it has a built-in EG and VCA, we can omit those two modules from the patch. The FM-OP also has feedback and depth which we can modulate from the 2nd and 3rd row of the SEQ 3. Sequencers aren't just about pitch control...

Things to try:

006_Quantizer
This patch introduces the quantizer. You probably noticed that you could get some less-than-pleasant sounds out of the SEQ 3 just by turning the knobs randomly! A quantizer snaps the voltages to the nearest valid note in a scale. I am using the JW Quantizer here instead of the VCV one because it is easier to understand if you don't play keys...We also lose the PUSH since it is not needed.

Things to try:

007_Random_Interruptions
The same 8 notes can get a little repetitive! Here is one strategy to add a *little* more variety: each step goes into a Bernoulli gate and has some probability of coming out either the A or B output depending on the knob position...at 12 o'clock, the probability is 50/50. In this case, when a trigger comes out of A, it resets the SEQ 3, interrupting the sequence and providing some variation.

Things to try:

008_Reverb-is-Life
This is the same patch as 005, but now we add some delay and reverb effects to the end of the chain in the form of Chronoblob 2 delay and the Plateau reverb.

Things to try:

009_A_Fancier_Sequencer
This sequencer, MELODYGEN, has a built-in quantizer and constantly generates new sequences. You can control the range in octaves, how often it rests instead of playing a note, how often it repeats notes, and if it has a chance to add a decorative "trill" like in baroque music—and how fast to trill if it does.
Unfortunately, it needs a source of gates to run, so we use a Simple Clock to generate triggers and a DGATE to convert the triggers to gates.

Things to try:

010_Mixer
What to do if you have more than one voice? It's time for a mixer!
Here we have the MixMaster Jr along with its expander for send and receive effects (so each effect may be applied to each channel independently).
Also, there is an OCTAVE module to pitch one voice down to provide a little space in the mix.

Things to try:

011_An_Even_Fancier_Sequencer_AND_VCO
Adding a pair of Macro Oscillators here followed by Resonators.
The finishing touch is an 8-channel LFO (8FO) to modulate parameters.

Things to try:

012_BONUS_HotSprings
A completely non-musical patch that shows off one of the weirder sides of VCV...this patch uses a simulation of six weight-and-spring networks to produce whistles, grumbles, and groans. Take care if the OUT knobs of elastika start glowing red!

013_BONUS_SomethingWickedThisWayDrums
A funny little percussion ensemble using Wavetable VCOs as "drums" (there are plenty of real drum modules in VCV, too!) driven by the Euclidean sequencer, Topograph.